Accessibility Statement

Updated 2026-11-12

Accessibility on GameJoy

GameJoy aims to keep its own pages usable for as many visitors as possible. Below is what the pages do, where the limits are, and how to report a problem.

What the pages do

Pages use semantic headings so screen readers and keyboard users can move through the content in a logical order. Controls are reachable by keyboard and show a visible focus indicator when selected. Images carry text alternatives, and text and background colours are chosen for sufficient contrast. The site respects reduced-motion settings on the visitor’s device, so animations are limited when that preference is switched on. These measures apply to the pages we build and maintain ourselves, including game listings and text.

The limits: third-party games

The games are made by independent developers and load from GameDistribution or Y8 inside the provider’s player, in an iframe on our page. We do not build or control those games, and a game may not be accessible even though our page around it is. Each game page lists the game’s controls, written from the developer’s own description and controls list, so visitors can read them before pressing Play. If a game’s controls or interface do not work for you, that is useful for us to know, and we can pass the information on when we review the listing.

Reporting an accessibility problem

Our contact page explains what to include in a report. For an accessibility problem, say which page or game you were using, what you tried to do, and what happened instead. If you use assistive technology, naming it and the browser helps us understand the issue. There is no public email address yet; it is being set up and will be published on the contact page. Until then, the contact page is the place to send the details above.

We do not promise reply times. We read reports and use them when checking pages and game listings.